18 January 2007
12 January 2007
Table Still Life WIP
The assignment was to create a table still life scene. This is mine for now; it is badly in need of shading (I rendered it with Radiosity, Caustics, and Final Gather, and it still does not look real). Each of the candlesticks is rotated differently and they are not in a perfect line. There are other minor variations in most of the rest of the items on the table. I got irritated towards the end; you can see if you look closely that there is no variation in the placemats (they are simply duplicated). I'm okay with this image as a first assignment for an introductory modelling class, I suppose.I may come back later before the assignment is due and add shaders to it to enhance its realism.
04 January 2007
Rock

This is effectively my first real render in Maya. I was playing with bump and displacement maps on a NURBS sphere. Rendered with Global Illumination, Caustics, and Final Gather. In retrospect, there should be more rays for the shadows, and the displacement map should be a larger image (it's 1024x1024 now).
I'm reasonably satisfied with it for now.


